ISO/IEC 2022 Information technology—Character code structure and extension techniques, is an ISO standard (equivalent to the ECMA standard ECMA-35[1] ) specifying
Many of the character sets included as ISO/IEC 2022 encodings are 'double byte' encodings where two bytes correspond to a single character. This makes ISO-2022 a variable width encoding. But a specific implementation does not have to implement all of the standard; the conformance level and the supported character sets are defined by the implementation.
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Many languages or language families not based on the Latin alphabet such as Greek, Russian, Arabic, or Hebrew have historically been represented on computers with different 8-bit extended ASCII encodings. Written East Asian languages, specifically Chinese, Japanese, and Korean, use far more characters than can be represented in an 8-bit computer byte and were first represented on computers with language-specific double byte encodings.
ISO/IEC 2022 was developed as a technique to attack both of these problems: to represent characters in multiple character sets within a single character encoding, and to represent large character sets.
A second requirement of ISO-2022 was that it should be compatible with 7-bit communication channels. So even though ISO-2022 is an 8-bit character set any 8-bit sequence can be reencoded to use only 7-bits without loss and normally only a small increase in size.
To represent multiple character sets, the ISO/IEC 2022 character encodings include escape sequences which indicate the character set for characters which follow. The escape sequences are registered with ISO and follow the patterns defined within the standard. These character encodings require data to be processed sequentially in a forward direction since the correct interpretation of the data depends on previously encountered escape sequences. Note, however, that other standards such as ISO-2022-JP may impose extra conditions such as the current character set is reset to US-ASCII before the end of a line.
To represent large character sets, ISO/IEC 2022 builds on ISO/IEC 646's property that one seven bit character will normally define 94 graphic (printable) characters (in addition to space and 33 control characters). Using two bytes, it is thus possible to represent up to 8836 (94×94) characters; and, using three bytes, up to 830584 (94×94×94) characters. Though the standard defines it, no registered character set uses three bytes. For the two-byte character sets, the code point of each character is normally specified in so-called kuten (Japanese: 区点) form (sometimes called quwei (Chinese: 区位), especially when dealing with GB2312 and related standards), which specifies a zone (区, Japanese: ku, Chinese: qu), and the point (Japanese: 点 ten) or position (Chinese: 位 wei) of that character within the zone.
The escape sequences therefore do not only declare which character set is being used, but also, by knowing the properties of these character sets, know whether a 94-, 96-, 8836-, or 830584-character (or some other sized) encoding is being dealt with.
In practice, the escape sequences declaring the national character sets may be absent if context or convention dictates that a certain national character set is to be used. For example, ISO-8859-1 states that no defining escape sequence is needed and RFC 1922, which defines ISO-2022-CN, allows ISO-2022 SHIFT characters to be used without explicit use of escape sequences.
The ISO-2022 definitions of the ISO-8859-X character sets are specific fixed combinations of the components that form ISO-2022. Specifically the lower control characters (C0) the US-ASCII character set (in GL) and the upper control characters (C1) are standard and the high characters (GR) are defined for each of the ISO-8859-X variants; for example ISO-8859-1 is defined by the combination of ISO-IR-1, ISO-IR-6, ISO-IR-77 and ISO-IR-100 with no shifts or character changes allowed.
Although ISO/IEC 2022 character sets using control sequences are still in common use, particularly ISO-2022-JP, most modern e-mail applications are converting to use the simpler Unicode transforms such as UTF-8. The encodings that don't use control sequences, such as the ISO-8859 sets are still very common.
ISO/IEC 2022 coding specifies a two-layer mapping between character codes and displayed characters. Escape sequences allow any of a large registry of graphic character sets to be "designated" into one of four working sets, named G0 through G3, and shorter control sequences specify the working set that is "invoked" to interpret bytes in the stream.
Character codes from the 7-bit ASCII graphic range (0x20–0x7F) are referred to as "GL" codes, being on the left side of a character code table, while codes from the "high ASCII" range (0xA0–0xFF), if available, are referred to as the "GR" codes.
By default, GL codes specify G0 characters, and GR codes specify G1 characters, but this may be modified with control codes or by prior agreement:
Code | Abbr. | Name | Effect |
---|---|---|---|
0x0F | SI LS0 |
Shift In Locking shift zero |
GL encodes G0 from now on |
0x0E | SO LS1 |
Shift Out Locking shift one |
GL encodes G1 from now on |
ESC 0x6E (n) | LS2 | Locking shift two | GL encodes G2 from now on |
ESC 0x6F (o) | LS3 | Locking shift three | GL encodes G3 from now on |
0x8E ESC 0x4E (N) |
SS2 | Single shift two | GL encodes G2 for next character only |
0x8F ESC 0x4F (O) |
SS3 | Single shift three | GL encodes G3 for next character only |
ESC 0x7E (~) | LS1R | Locking shift one right | GR encodes G1 from now on |
ESC 0x7D (}) | LS2R | Locking shift two right | GR encodes G2 from now on |
ESC 0x7C (|) | LS3R | Locking shift three right | GR encodes G3 from now on |
Each of the four working sets may be a 94-character set or a 94n-character set. Additionally, G1 through G3 may be a 96- or 96n-character set. When one of the latter is invoked in the GL region, the space and delete characters (codes 0x20 and 0x7F) are not available.
There are additional (rarely used) features for switching control character sets, but this is a single-level lookup: the 0x00–0x1F range is the C0 control character set, the 0x80–0x9F range is the C1 control character set, and there are escape sequences which switch in various alternatives. It is required that any C0 character set include the ESC character at position 0x1B, so that further changes are possible.
As seen in the SS2 and SS3 examples above, single control characters from the C1 control character set may be invoked using only 7 bits using the sequences ESC 0x40 (@)
through ESC 0x5F (_)
. Additional control functions are assigned in the range ESC 0x60 (`)
through ESC 0x7E (~)
. While this article describes escape sequences using the corresponding ASCII characters, they are actually defined in terms of byte values, and the graphic assigned to that byte value may be altered without affecting the control sequence.
Escape sequences to designate character sets take the form ESC I [I...] F
, where there are one or more intermediate I bytes from the range 0x20–0x2F, and a final F byte from the range 0x40–0x7F. (The range 0x30–0x3F is reserved for private-use F bytes.) The I bytes identify the type of character set and the working set it is to be designated to, while the F byte identifies the character set itself.
Code | Hex | Abbr. | Name | Effect |
---|---|---|---|---|
ESC ! F | 1B 21 F | CZD | C0-designate | F selects a C0 control character set to be used. |
ESC " F | 1B 22 F | C1D | C1-designate | F selects a C1 control character set to be used. |
ESC % F | 1B 25 F | DOCS | Designate other coding system | F selects an 8-bit code; use ESC % @ to return to ISO/IEC 2022. |
ESC % / F | 1B 25 2F F | DOCS | Designate other coding system | F selects an 8-bit code; there is no standard way to return. |
ESC ( F | 1B 28 F | GZD4 | G0-designate 94-set | F selects a 94-character set to be used for G0. |
ESC ) F | 1B 29 F | G1D4 | G1-designate 94-set | F selects a 94-character set to be used for G1. |
ESC * F | 1B 2A F | G2D4 | G2-designate 94-set | F selects a 94-character set to be used for G2. |
ESC + F | 1B 2B F | G3D4 | G3-designate 94-set | F selects a 94-character set to be used for G3. |
ESC - F | 1B 2D F | G1D6 | G1-designate 96-set | F selects a 96-character set to be used for G1. |
ESC . F | 1B 2E F | G2D6 | G2-designate 96-set | F selects a 96-character set to be used for G2. |
ESC / F | 1B 2F F | G3D6 | G3-designate 96-set | F selects a 96-character set to be used for G3. |
ESC $ ( F | 1B 24 28 F | GZDM4 | G0-designate multibyte 94-set | F selects a 94n-character set to be used for G0. |
ESC $ ) F | 1B 24 29 F | G1DM4 | G1-designate multibyte 94-set | F selects a 94n-character set to be used for G1. |
ESC $ * F | 1B 24 2A F | G2DM4 | G2-designate multibyte 94-set | F selects a 94n-character set to be used for G2. |
ESC $ + F | 1B 24 2B F | G3DM4 | G3-designate multibyte 94-set | F selects a 94n-character set to be used for G3. |
ESC $ - F | 1B 24 2D F | G1DM6 | G1-designate multibyte 96-set | F selects a 96n-character set to be used for G1. |
ESC $ . F | 1B 24 2E F | G2DM6 | G2-designate multibyte 96-set | F selects a 96n-character set to be used for G2. |
ESC $ / F | 1B 24 2F F | G3DM6 | G3-designate multibyte 96-set | F selects a 96n-character set to be used for G3. |
Note that the registry of F bytes is independent for the different types. The 94-character graphic set designated by ESC ( A
through ESC + A
is not related in any way to the 96-character set designated by ESC - A
through ESC / A
. And neither of those is related to the 94n-character set designated by ESC $ ( A
through ESC $ + A
, and so on; the final bytes must be interpreted in context. (Indeed, without any intermediate bytes, ESC A
is a way of specifying the C1 control code 0x81.)
Also note that C0 and C1 control character sets are independent; the C0 control character set designated by ESC ! A
(which happens to be the NATS control set for newspaper text transmission) is not the same as the C1 control character set designated by ESC " A
(the CCITT attribute control set for Videotex).
Additional I bytes may be added before the F byte to extend the F byte range. This is currently only used with 94-character sets, where codes of the form ESC ( ! F
have been assigned. At the other extreme, no multibyte 96-sets have been registered, so the sequences above are strictly theoretical.
Character encodings using ISO/IEC 2022 mechanism include:
The character after the ESC
(for single-byte character sets) or ESC $
(for multi-byte character sets) specifies the type of character set and working set that is designated to. In the above examples, the character (
(0x28) designates a 94-character set to the G0 character set. This may be replaced by )
, *
or +
(0x29–0x2B) to designate to the G1–G3 character sets.
Two of the codes above are 96-character codes, and in the above examples, the character -
(0x2D) designates to the G1 character set. This may be replaced with .
or /
(0x2E or 0x2F) to designate to the G2 or G3 character sets. As mentioned earlier, a 96-character set may not be designated to the G0 set.
There are three special cases for multi-byte codes. The code sequences ESC $ @
, ESC $ A
, and ESC $ B
were all registered before the ISO/IEC 2022 standard was finalized, so must be accepted as synonyms for the sequences ESC $ ( @
through ESC $ ( B
to designate to the G0 character set. The latter form may also be used, and may be adapted by changing the (
character to designate to the G1 through G3 character sets.
The standard also defines a way to specify coding systems that do not follow its own structure. Of particular interest, the sequence ESC % G
designates the UTF-8 coding system, which does not reserve the range 0x80–0x9F for control characters.
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